The game features three levels through which the player's movement is automated on a predetermined path. It is the player's job to shoot the criminals that appear before time runs out and they shoot back. Along the way there will be various objects in the background that can be broken if shot, some of which will reveal power ups afterwards. At the end of each level there is a boss battle, as well as one extra final boss battle after all three levels have been finished.
SummaryThe newly reformed E.V.I.L threatening the peace and safety of Virtua City. Its new leaders are currently unknown. Can they be allowed to continue their fiendish reign of terror?
Stage 1: Beginner: You interrupt a jewelry heist in progress, and follow the thieves in a running car-chase firefight.
- Boss: Bobbie Louise, the leader of the assault on the jewelry store downtown. Bobbie Louise is one big customer, but don’t be fooled - he’s no slowpoke.
- Boss: Aero-Divers, a high-tech paramilitary unit calling the shots in the mission to kidnap the Virtua City mayor. They prefer aerial combat tactics that make full use of the manueverability afforded by their rocket belt packs. They swarm all over their opponents in overwhelming group formations.
- Boss: Garse Bradley, the commander of a paramilitary terrorist organization, Bradley has a secret underground base in the bowels of Virtua City. Caution is advised in dealing with this heavily-armored commando. Garse’s favorite is a tank which he will use against the cops.
- Final Boss: The Mastermind, the man behind the recent chain of events and resurrected E.V.I.L. Nothing much is known about him, except he has a nasty grudge against the Virtua Cops. He is using a high-tech rocket belt pack similar to that of Aero-Divers.
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